In the last session of my group's campaign, I found a sword, floating in an acidic and animate oozy liquid. | d20PFSRD Weapon (any sword), legendary (requires attunement by a paladin). Discover (and save!) While berserk, you must use your action each round to attack the creature nearest to you with the axe. While cursed, you have vulnerability to two of the three damage types associated with the armor (not the one to which it grants resistance). This property can’t be used again until the next dawn. Jump to: navigation, search. You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. You can also use a bonus action to speak the armor’s command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. It is a one handed longsword with an otherworldly, silver colored blade. According to the DMG, unless the DM decides otherwise, anything rarer than a simple Potion of Healing simply isn't for sale. Oct 29, 2020 - D&D homebrew magic items created by The D&D Coalition. Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Item - Longsword, +3 - You have a +3 bonus to attack and damage rolls made with this magic weapon. The light is sunlight. Longsword of Wounding Weapon (longsword), rare (requires attunement) Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Morningstar, very rare You gain a +1 bonus to attack and damage rolls made with this magic weapon. 5e Magical Weapons. Weapon (scimitar), very rare (requires attunement). You gain a +1 bonus to attack and damage rolls made with this magic weapon. When you roll a 20 on an attack roll made with this weapon, the target takes an extra 2d6 bludgeoning damage, or 4d6 bludgeoning damage if it’s a construct. When you hit an undead with it, that target takes an extra 1d8 radiant damage. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Combat. If not earlier, at least since the original Unearthed Arcana was published for Advanced D&D in 1985, there have been plenty of charts, lists and images showcasing different types of weapons. You gain a +1 bonus to attack and damage rolls made with this magic weapon. If any are available for sale at all, that is strictly at the DM's Prerogative. Back to Main Page → 5e Homebrew → Equipment. If a creature belonging to the type, race, or group associated with an arrow of slaying takes damage from the arrow, the creature must make a DC 17 Constitution saving throw, taking an extra 6d10 piercing damage on a failed save, or half as much extra damage on a successful one. Dragon scale mail is made of the scales of one kind of dragon. While you hold the drawn sword, it creates an aura in a 10-foot radius around you. The implication of this is that you could dip this longsword in molten silver without damaging the sword or the enchantment. When you hit a giant with it, the giant takes an extra 2d6 damage of the weapon’s type and must succeed on a DC 15 Strength saving throw or fall prone. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear. This longsword is normally found as a +0 sword and starts with 1d12-1 charges. This property can be used no more than once per hour. Weapon (any sword that deals slashing damage), legendary (requires attunement). Check out our other SRD sites! your own Pins on Pinterest When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. Though primarily designed to attack opponents by slashing at them with the edges of its blade, the versatile nature of the longsword cannot be disputed. You can use an action to cause thick, black poison to coat the blade. The bonus increases to +3 when you use the mace to attack a construct. Removing the shield fails to end the curse on you. It has the thrown property with a normal range of 20 feet and a long range of 60 feet. Weapon (any axe), rare (requires attunement). | d20HeroSRD The bonus is determined by the weapon’s rarity. 5E isn't really built around the idea of having characters decked out with magic items. dnd dnd 5e mtg dnd homebrew 5e magic items mtg darksteel darksteel mirrodin block magic item weapon longsword legendary requires attunement artifact equipment sword of … Weapon (any), uncommon (+1), rare (+2), or very rare (+3). As part of the same bonus action, you can cause the sword to attack one creature within 5 feet of it. Traveller SRD If you are proficient with shortswords or longswords, you are proficient with the sun blade. Cantrips. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. This sword deals additional force damage equal to 1d6 + your Dexterity modifier. The poison remains for 1 minute or until an attack using this weapon hits a creature. | 3.5e SRD Wish: The sword has 1d4 – 1 charges. Jesus christ is it good. You can use a bonus action to toss this magic sword into the air and speak the command word. You gain a +1 bonus to attack and damage rolls made with this magic weapon. They are too precious. level 2 Re-rolling with a +5 CHA means you can reliably negate high level spells late game while still using the 3rd level slot and 1 sorc point. | Starjammer SRD When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 4d6 slashing damage. Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. 1 Magic Weapons, Featured and Quality; 2 Magic Weapons; 3 April Fools Magic Weapons; 4 Incomplete Magic Weapons; Magic Weapons, Featured and Quality. If you can make extra attacks as part of the Attack action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. It has 3 charges. New Pages | Recent Changes | Privacy Policy. While your sworn enemy lives, you have disadvantage on attack rolls with all other weapons. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead. As part of my intermittent series of magic items, this time I’m presenting five new magic bows, ranging (heh) from rare to artifact. When you hit an undead with it, that target takes an extra 1d8 radiant damage. When the sword has no charges remaining, it loses this property. You could have a +1 Longsword but just add a cool elven effect to it. Curse: This shield is cursed. You have a bonus to attack and damage rolls made with this piece of magic ammunition. If you roll a 20, you lop off one of the target’s limbs, with the effect of such loss determined by the GM. Charisma is your spellcasting ability for these spells. A character can only be attuned to three magic items at one time and stats are very important to the game so offsetting them with magic items can lead to balance issues. But the general assumption is 'no.' This item appears to be a longsword hilt. If it has nowhere it can move, the creature can use the Dodge action. The target and every creature within 30 feet of it must succeed on a DC 17 Constitution saving throw or be stunned until the end of your next turn. 5e Cursed Items. Thunderstar. When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature’s heads. The sword’s luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. This page may resemble content endorsed by, sponsored by, and/or affiliated with the Devil May Cry franchise, and/or include content directly affiliated with and/or owned by Hideki Kamiya. Some are more focused than others; for example, there are both arrows of dragon slaying and arrows of blue dragon slaying. You gain a +3 bonus to attack and damage rolls made with this magic weapon. This site may earn affiliate commissions from the links on this page. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. This property can’t be used again until the next dawn. A lot of people have made good points already, but as you mentioned there are some who allow the longsword to be used as a finesse weapon for magic longswords. Then roll another d20. Weapon (mace), rare (requires attunement). When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. When you nock an arrow on this bow, it whispers in Elvish, “Swift defeat to my enemies.” When you use this weapon to make a ranged attack, you can, as a command phrase, say, “Swift death to you who have wronged me.” The target of your attack becomes your sworn enemy until it dies or until dawn seven days later. Recent Changes ; Random page; Community ... Longsword Martial One-Handed Melee Critical: 19–20/×2 Range Increment: — Type: Slashing Hardness: 10 Size Cost 1 Damage Weight 1 hp Fine * 1d2 * 1 Diminutive * 1d3 * 1 Tiny * 1d4 * 1 Small: 15 gp: 1d6: 2 lb. ©2020 D&D Beyond | All Rights Reserved | Powered by Fandom Games. Ancestral Anthologies Vol. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. Despite the fantasy aspects of D&D, the magic and the monsters, weapons tend to make an appearance, usually weapons that are taken from the real world and history. Various combat manuals and the design of historical, real-world weapons lend credence to the thought that the entire sword was considered a weapon. Luck: If the sword is on your person, you can call on its luck (no action required) to reroll one attack roll, ability check, or saving throw you dislike. Once again, this sword was also destroyed by CipSoft along with possibly other priceless items contained in Arieswar's depot. This bonus is in addition to the shield’s normal bonus to AC. The javelin’s property can’t be used again until the next dawn. | Here Be Monsters This site works best with JavaScript enabled. It also can’t take reactions. You regain the ability to cast the spell in this way when you finish a long rest. If a construct has 25 hit points or fewer after taking this damage, it is destroyed. Armor (plate), rare (requires attunement). This magic weapon has 3 charges. When you hit with a ranged attack using this weapon, it deals an extra 1d8 damage or, if the target is a giant, 2d8 damage. | Swords and Wizardry SRD Armor (plate), very rare (requires attunement). Pact Magic. Curse: Once you don this cursed armor, you can’t doff it unless you are targeted by the remove curse spell or similar magic. While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet. While holding this shield, you have resistance to damage from ranged weapon attacks. Once an arrow of slaying deals its extra damage to a creature, it becomes a nonmagical arrow. The cross guard is relatively wide with colorless, blue, red and yellow diamonds decorating it. In addition, your target gains no benefit from cover, other than total cover, and you suffer no disadvantage due to long range. Epic magic, also known as true dweomers1 or high-level magic, was magic of incredible power. In 5E, magic items are exceedingly rare. Latest 5th Edition Products in the Open Gaming Store! When you hit a dragon with this weapon, the dragon takes an extra 3d6 points of slashing damage. You gain temporary hit points equal to the extra damage dealt. While the sword hovers, you can use a bonus action to cause it to fly up to 30 feet to another spot within 30 feet of you. This trident is a magic weapon. While holding this shield, you have advantage on saving throws against spells and other magical effects, and spell attacks have disadvantage against you. You have resistance to one type of damage while you wear this armor. Hit points lost to this weapon’s damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. In addition, you can speak the sword’s command word to cause the blade to shed bright light in a 10- foot radius and dim light for an additional 10 feet. Armor (shield), rare (requires attunement). If the target has 25 hit points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Armor (shield), very rare (requires attunement). 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